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Clefable ((No. 36) Fairy)

Adversary overview

A timid fairy Pokémon that is rarely seen. It will run and hide the moment it senses people.

When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.

Stat block

Tier
3
Type
Standard
Difficulty
9
HP
5
Stress
5
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
25
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Fairy Wind
Range: Close
Damage: 3d6+6 Fairy Type Damage
Attack Mod: +3
Damage Type: Magical

Features

Passives

Actions

  • Double Slap
    fear 1

    Twice per Battle you can make an Attack Roll against a target in Melee range. On a success, spend a Fear to start a combo attack. Roll a d4 as your combo die, if you meet or exceed your previous roll continue to roll, dealing d6 Normal Type damage for each successful combo roll up to 5 consecutive attacks.

  • Charm
    fear 1

    Spend a Fear to try and charm the target. Make an Attack Roll against a target within Very Close range. On a success, the target's Attack Bonus lowers by 2. This effect stacks and can be done a number of times equal to the Pokémon's Tier. This effect lasts for the battle.

  • Body Slam
    fear 1

    Spend a Fear to charge up Body Slam. When you do you can spend an additional Fear to make an Attack Roll against a target within Melee range. On a success, deal 3D8+6 Normal Type damage. You may spend a Fear to Flinch the target making them spend a Hope to act during their next activation.

  • Draining Kiss

    Make an Attack Roll with disadvantage against a target in Melee range. On a success, your Pokémon kisses the target dealing 3d6+6 Fairy Type damage. Additionally, your Pokémon clears Stress Slots equal to 1 less than the amount of Stress Slots marked by the target to a minimum of 1.

Reactions

Motives & tactics

Timid Playful Protection Alert Chaos Magic Gambler

Experiences

Clefable ((No. 36) Fairy)

Tier 3 standard

A timid fairy Pokémon that is rarely seen. It will run and hide the moment it senses people.

Motives & Tactics: Timid, Playful Protection, Alert, Chaos Magic Gambler

Difficulty: 9 | Thresholds: 12/25 | HP: 5 | Stress: 5

ATK: +3 | Fairy Wind: Close | 3d6+6 Fairy Type Damage Magical

Experience: —

HP:

STRESS:

Features

Double Slap - Action: Twice per Battle you can make an Attack Roll against a target in Melee range. On a success, spend a Fear to start a combo attack. Roll a d4 as your combo die, if you meet or exceed your previous roll continue to roll, dealing d6 Normal Type damage for each successful combo roll up to 5 consecutive attacks.
Charm - Action: Spend a Fear to try and charm the target. Make an Attack Roll against a target within Very Close range. On a success, the target's Attack Bonus lowers by 2. This effect stacks and can be done a number of times equal to the Pokémon's Tier. This effect lasts for the battle.
Body Slam - Action: Spend a Fear to charge up Body Slam. When you do you can spend an additional Fear to make an Attack Roll against a target within Melee range. On a success, deal 3D8+6 Normal Type damage. You may spend a Fear to Flinch the target making them spend a Hope to act during their next activation.
Draining Kiss - Action: Make an Attack Roll with disadvantage against a target in Melee range. On a success, your Pokémon kisses the target dealing 3d6+6 Fairy Type damage. Additionally, your Pokémon clears Stress Slots equal to 1 less than the amount of Stress Slots marked by the target to a minimum of 1.

Discussion

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