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Detritus Peacock (Boss Encounter)

Adversaries Designed by Gumibreon • Art by Reparatus Art

Adversary overview

A rotten mess of leftovers in the shape of a peacock.

A rotten, fetid creature animated by the failing Lure of the Plover dungeon complex and the remains of just about everything adventures don’t finish. Those who hunt them use fire and protective masks to block their stench.

Stat block

Tier
2
Type
Standard
Difficulty
15
HP
4
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
9
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Stinky Beak
Range: Melee
Damage: 3d6
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Relentless (2)

    This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.

  • The Smell of Rot

    A creature within Very Close range of the Detritus Peacock is Poisoned unless they make an Instinct check. When Poisoned this way, they have disadvantage on Reaction rolls until they clear an HP.

Actions

Reactions

Evolutions

Motives & tactics

Peck Eat Grow Stink

Experiences

  • Hungry Hunt +1
  • Slop Trudger +3

Detritus Peacock (Boss Encounter)

Tier 2 standard

A rotten mess of leftovers in the shape of a peacock.

Motives & Tactics: Peck, Eat, Grow, Stink

Difficulty: 15 | Thresholds: 9/18 | HP: 4 | Stress: 3

ATK: +1 | Stinky Beak: Melee | 3d6 Physical

Experience: Hungry Hunt +1, Slop Trudger +3

HP:

STRESS:

Features

Relentless (2) - Passive: This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
The Smell of Rot - Passive: A creature within Very Close range of the Detritus Peacock is Poisoned unless they make an Instinct check. When Poisoned this way, they have disadvantage on Reaction rolls until they clear an HP.

Discussion

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