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Dugtrio ((No. 51) Ground)

Adversary overview

A team of Diglett triplets. It triggers huge earthquakes by burrowing 60 miles underground.

When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.

Stat block

Tier
2
Type
Standard
Difficulty
18
HP
4
Stress
4
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
7
Major Damage — Mark 2 HP Major
Mark 2 HP
15
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Mud Shot
Range: Close
Damage: 2d6+4 Ground Type Damage
Attack Mod: +2
Damage Type: Physical

Features

Passives

Actions

  • Sand Tomb

    Make an Attack Roll against a target within Very Close range. On a success, deal 2d6 Ground Type damage. Additionally, you can spend a Fear to make the target temporarily restrained in this tomb.

  • Sand Attack
    fear 1

    Spend a Fear within very close range to decrease the attack bonus die by 1. Can be used up to 6 times per battle.

  • Leer
    fear 1

    Twice per battle spend a Fear within Very Close range to lower the opponent's Armor by 1 for the duration of the battle.

Reactions

Motives & tactics

Dig Holes Underground Trap Target

Experiences

Dugtrio ((No. 51) Ground)

Tier 2 standard

A team of Diglett triplets. It triggers huge earthquakes by burrowing 60 miles underground.

Motives & Tactics: Dig Holes, Underground, Trap Target

Difficulty: 18 | Thresholds: 7/15 | HP: 4 | Stress: 4

ATK: +2 | Mud Shot: Close | 2d6+4 Ground Type Damage Physical

Experience: —

HP:

STRESS:

Features

Sand Tomb - Action: Make an Attack Roll against a target within Very Close range. On a success, deal 2d6 Ground Type damage. Additionally, you can spend a Fear to make the target temporarily restrained in this tomb.
Sand Attack - Action: Spend a Fear within very close range to decrease the attack bonus die by 1. Can be used up to 6 times per battle.
Leer - Action: Twice per battle spend a Fear within Very Close range to lower the opponent's Armor by 1 for the duration of the battle.

Discussion

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