Dungeon Goblin Horde
A screaming swarm of goblins wielding knives, sticks, and whatever else they could find. Individually harmless, but terrifying when they pile on.
Motives & Tactics: Swarm targets, Scream constantly, Overwhelm enemies
A screaming swarm of goblins wielding knives, sticks, and whatever else they could find. Individually harmless, but terrifying when they pile on.
When the Horde has marked half or more of their Hit Points, their standard attack deals 1d4+1 damage instead.
Mark a Stress to overwhelm a target within Very Close range. The target must make a Strength Reaction Roll (11) as they are overwhelmed by a wave of goblins.
Failure: mark a Stress and become Vulnerabl
Success: shove the goblins back to where they started this action
Spend a Fear to clear 1 HP as more goblins rush into the fight.
Tier 1 horde (2/HP)
A screaming swarm of goblins wielding knives, sticks, and whatever else they could find. Individually harmless, but terrifying when they pile on.
Motives & Tactics: Swarm targets, Scream constantly, Overwhelm enemies
Difficulty: 11 | Thresholds: 8/11 | HP: 6 | Stress: 3
ATK: -1 | Clubs and Knives: Melee | 1d8+2 Physical
Experience: Annoying +2
HP:
STRESS:
A screaming swarm of goblins wielding knives, sticks, and whatever else they could find. Individually harmless, but terrifying when they pile on.
Motives & Tactics: Swarm targets, Scream constantly, Overwhelm enemies
A screaming swarm of goblins wielding knives, sticks, and whatever else they could find. Individually harmless, but terrifying when they pile on.
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No subclasses available.
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