Eater Stalker
A subgenus of Eaters specialized in manipulating light and shadow to make them harder to detect.
Motives & Tactics: Stalk., Ambush., Consume.
A subgenus of Eaters specialized in manipulating light and shadow to make them harder to detect.
Simple Skulker – hide in shadows, pop out from shadows for an attack at advantage, make enemies Vulnerable if they mark an HP.
This unit becomes Hidden when it enters and moves through deep shadows. (Hidden = attacks against this target are at Disadvantage)
When this unit would mark HP, this unit may mark up to that many Stress instead.
While this unit is Hidden, it may move towards an enemy unit in Close range and make a "Maul" attack at advantage. It then loses the Hidden condition. If this attack is successful, deal damage as normal and the enemy unit becomes Vulnerable until they next mark an HP, spend 1 Hope, or take an action to end the condition.
If the wound caused by this attack is reduced to Nothing, the enemy unit does not become Vulnerable.
Tier 2 skulk
A subgenus of Eaters specialized in manipulating light and shadow to make them harder to detect.
Motives & Tactics: Stalk., Ambush., Consume.
Difficulty: 13 | Thresholds: 9/20 | HP: 5 | Stress: 2
ATK: +4 | Maul: Melee | 2d8+3 Physical
Experience: Strike from Shadow. +2
HP:
STRESS:
A subgenus of Eaters specialized in manipulating light and shadow to make them harder to detect.
Motives & Tactics: Stalk., Ambush., Consume.
Simple Skulker – hide in shadows, pop out from shadows for an attack at advantage, make enemies Vulnerable if they mark an HP.
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No subclasses available.
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