Skip to content

Expanse Beast

Adversaries Designed by AuroraZero_

Adversary overview

An Eldritch beast made from the acidic red sludge of the Expanse.

A monstrous silhouette rises from the Expanse itself: a Behemoth of red muck and tentacles, pulling free from the sludge, its maw opening to consume all in its path.

Stat block

Tier
2
Type
Solo
Difficulty
15
HP
10
Stress
4
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
15
Major Damage — Mark 2 HP Major
Mark 2 HP
26
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Lash Out
Range: Close
Damage: 2d8+6
Attack Mod: +4
Damage Type: Physical

Features

Passives

  • Relentless (2)

    The Expanse Beast can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.

  • Amorphous Body

    The Beast is resistant to physical damage.

Actions

  • Drain and Feed
    fear 1

    While 1 or more Expanse Tentacles have a target Restrained, you can spend a Fear and each Restrained target must make a Strength Reaction Roll.
    - On a failure, a target marks 1 HP. For every HP marked this way, the Beast clears 1 HP.
    - On a success, a target loses 1 Hope instead.

Reactions

  • Red Wave Crash
    stress 1

    Whenever the Beast would mark 2 or more HP, mark a Stress to cause the Red Muck to lash outward. All targets within Very Close range of the Beast or a Tentacle must make an Agility Reaction Roll.
    - On a failure, a target takes 2d10+4 physical damage and marks a Stress.
    - On a success, a target takes no damage.

  • Lightning Surge

    Countdown (Loop 3). When the Expanse Beast is in the spotlight for the first time, activate the countdown. It ticks down when a PC fails a roll or rolls with Fear. When it triggers, lightning arcs through the storm, channeled into the beast. All PCs within Close range of the Beast or a Tentacle must make an Agility Reaction Roll.
    - On a failure, a PC takes 2d8 magical damage and marks a Stress.
    - On a success, a PC takes half damage and no Stress.
    The Beast is then resistant to Magic damage, until it it takes Major or greater damage, or until it has the spotlight again.

  • Momentum

    When the Beast makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Devour Thrash

Experiences

Expanse Beast

Tier 2 solo

An Eldritch beast made from the acidic red sludge of the Expanse.

Motives & Tactics: Devour, Thrash

Difficulty: 15 | Thresholds: 15 / 26 | HP: 10 | Stress: 4

ATK: +4 | Lash Out: Close | 2d8+6 Physical

Experience:

HP:

Stress:

Features

Relentless (2) – Passive: The Expanse Beast can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.

Amorphous Body – Passive: The Beast is resistant to physical damage.

Drain and Feed – Action: While 1 or more Expanse Tentacles have a target Restrained, you can spend a Fear and each Restrained target must make a Strength Reaction Roll. - On a failure, a target marks 1 HP. For every HP marked this way, the Beast clears 1 HP. - On a success, a target loses 1 Hope instead.

Red Wave Crash – Reaction: Whenever the Beast would mark 2 or more HP, mark a Stress to cause the Red Muck to lash outward. All targets within Very Close range of the Beast or a Tentacle must make an Agility Reaction Roll. - On a failure, a target takes 2d10+4 physical damage and marks a Stress. - On a success, a target takes no damage.

Lightning Surge – Reaction: Countdown (Loop 3). When the Expanse Beast is in the spotlight for the first time, activate the countdown. It ticks down when a PC fails a roll or rolls with Fear. When it triggers, lightning arcs through the storm, channeled into the beast. All PCs within Close range of the Beast or a Tentacle must make an Agility Reaction Roll. - On a failure, a PC takes 2d8 magical damage and marks a Stress. - On a success, a PC takes half damage and no Stress. The Beast is then resistant to Magic damage, until it it takes Major or greater damage, or until it has the spotlight again.

Momentum – Reaction: When the Beast makes a successful attack against a PC, you gain a Fear.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.