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Fastachee (Fae Dwarf)

Adversaries Designed by Erazmas Crow

Adversary overview

Circus tough used to dealing with trouble makers

These stocky circus toughs are here to stop your violence, complaining and general carrying on.

Stat block

Tier
2
Type
Standard
Difficulty
14
HP
6
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
17
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Club
Range: Melee
Damage: 2d6+4
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Home ground advantage

    While in circus land Fastachee have advantage

Actions

  • Move as Unit
    fear 2

    Spend 2 Fear to spotlight up to five allies within Far range.

  • Detain

    Make an attack within very close range. On a success, mark a stress to Restrain the target until they break free with a successful attack, Finesse roll or Strength roll.

Reactions

Motives & tactics

Keep the peace Subdue Bring to the ringmistress

Experiences

Fastachee (Fae Dwarf)

Tier 2 standard

Circus tough used to dealing with trouble makers

Motives & Tactics: Keep the peace, Subdue, Bring to the ringmistress

Difficulty: 14 | Thresholds: 8 / 17 | HP: 6 | Stress: 3

ATK: +1 | Club: Melee | 2d6+4 Physical

Experience:

HP:

Stress:

Features

Home ground advantage – Passive: While in circus land Fastachee have advantage

Move as Unit – Action: Spend 2 Fear to spotlight up to five allies within Far range.

Detain – Action: Make an attack within very close range. On a success, mark a stress to Restrain the target until they break free with a successful attack, Finesse roll or Strength roll.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.