Fomoire King
Adversary overview
A terrifying overlord of the Fomoires, that has challenged gods!
Ruadan, Balor, Bres, Indech mac Dé Domnand are just a few of these terrifying rulers who can challenge gods!
Stat block
Standard attack
Features
Passives
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Foul Essence
When a Fomoire dies, all other creatures within Very Close range must Mark a Stress
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Relentless (3)
This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
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Terrifying
When the King makes a successful attack, all PCs within Close range lose a Hope and you gain a Fear.
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Immemorial Hide
When the Fomoire King takes damage, reduce it by 8.
Actions
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Cuchulainn's Demisefear 1
Spend a Fear to throw your spear at a target in Far range. If you succeed, the target takes 4d10+8 damage, Marks a Stress, and is Restrained and Vulnerable until they succeed on a Strength Reaction Roll (20). A new spear appears in your hand.
Reactions
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World's End
Start a Countdown (8) the first time the Fomoire King is spotlighted, and tick it down every time PCs roll with Fear. Nature within Far range of the Fomoire King visibly withers and dies as the Countdown ticks down. Effects are cumulative.
(6) When at 6, PCs within the area require 2 Hopes to Help.
(4) When at 4, you can Mark a Stress to have all targets within the area Mark a Stress.
(2) When at 2, all targets within the area are Vulnerable.
(0) When at 0, when a PC Marks HP, you can Mark a Stress to gain the same amount of HP lost by the PC.
Motives & tactics
Experiences
- Tremble Before Me +3
- Living Mythology +3
- Forest Despoiler +3
Fomoire King
Tier 4 solo
A terrifying overlord of the Fomoires, that has challenged gods!
Motives & Tactics: Show off, Self-agrandize, Conquer
Difficulty: 20 | Thresholds: 33 / 66 | HP: 9 | Stress: 6
ATK: +8 | Godbane Spear: Very Close | 4d10+8 Physical
Experience: Tremble Before Me +3, Living Mythology +3, Forest Despoiler +3
HP:
Stress:
Features
Foul Essence – Passive: When a Fomoire dies, all other creatures within Very Close range must Mark a Stress
Relentless (3) – Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
Terrifying – Passive: When the King makes a successful attack, all PCs within Close range lose a Hope and you gain a Fear.
Immemorial Hide – Passive: When the Fomoire King takes damage, reduce it by 8.
Cuchulainn's Demise – Action: Spend a Fear to throw your spear at a target in Far range. If you succeed, the target takes 4d10+8 damage, Marks a Stress, and is Restrained and Vulnerable until they succeed on a Strength Reaction Roll (20). A new spear appears in your hand.
World's End – Reaction: Start a Countdown (8) the first time the Fomoire King is spotlighted, and tick it down every time PCs roll with Fear. Nature within Far range of the Fomoire King visibly withers and dies as the Countdown ticks down. Effects are cumulative. (6) When at 6, PCs within the area require 2 Hopes to Help. (4) When at 4, you can Mark a Stress to have all targets within the area Mark a Stress. (2) When at 2, all targets within the area are Vulnerable. (0) When at 0, when a PC Marks HP, you can Mark a Stress to gain the same amount of HP lost by the PC.
Fomoire King
Ruadan, Balor, Bres, Indech mac Dé Domnand are just a few of these terrifying rulers who can challenge gods!
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Fomoire King Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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