Giant Grenlin
Adversary overview
An especially muscular giant Grenlin.
An especially muscular Grenlin with wicked claws as long as your hand.
Stat block
Standard attack
Features
Passives
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Rending Slash
When this adversary makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
Actions
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Battering Ramstress 1
Mark a Stress to have the Giant Grenlin charge at an inanimate object within Close range they could feasibly smash (such as a wall, cart, or market stand) and destroy it. All targets within Very Close range of the object must succeed on an Agility Reaction Roll or take 2d4+3 physical damage from the shrapnel.
Reactions
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Bloody Reprisal
When the Gant Grenlin marks 2 or more HP from an attack within Very Close range, you can make a standard attack against the attacker. On a success, the Giant Grenlin deals 2d6+15 physical damage instead of their standard damage.
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Momentum
When the Giant Grenlin makes a successful attack against a PC, you gain a Fear.
Motives & tactics
Experiences
- Rip Apart +2
Giant Grenlin
Tier 2 bruiser
An especially muscular giant Grenlin.
Motives & Tactics: Overwhelm, Slam, Topple, Rend
Difficulty: 15 | Thresholds: 14/28 | HP: 7 | Stress: 4
ATK: +2 | Claws: Very Close | 2d12+3 Physical
Experience: Rip Apart +2
HP:
STRESS:
Features
Giant Grenlin
An especially muscular Grenlin with wicked claws as long as your hand.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Giant Grenlin Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.