giant scorpions
giant scorpions
Motives & Tactics: A scorpion, But bigger.
giant scorpions
Multiattack. The scorpion makes two Claw attacks and one Sting attack.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.
Sting. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage.
4d10
Once per scene, mark a Stress to summon 2d4 additional adversaries, which appear at Far range.
Tier 1 standard
giant scorpions
Motives & Tactics: A scorpion, But bigger.
Difficulty: 15 | Thresholds: 8/14 | HP: 7 | Stress: 5
ATK: +3 | Claw: Melee | 1d6+3 Physical
Experience: Giant +2
HP:
STRESS:
giant scorpions
Motives & Tactics: A scorpion, But bigger.
Multiattack. The scorpion makes two Claw attacks and one Sting attack.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.
Sting. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage.
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No subclasses available.
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