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Giant Spider

Adversaries Designed by Diogo Fox

Adversary overview

Big. Bad. Spider.

Created for a boss battle.

Stat block

Tier
3
Type
Solo
Difficulty
17
HP
10
Stress
7
Attack mod
+7
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
21
Major Damage — Mark 2 HP Major
Mark 2 HP
41
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Very Close
Damage: 4d10
Attack Mod: +7
Damage Type: Physical

Features

Passives

  • Feast

    Bite attacks against webbed targets automatically succeed, and clears a number of Hit Points and/or Stress equal to half the amount marked rounded down (min 1)

  • Venomous Bite
    fear 1

    When you succeed on a Bite attack, Spend a fear to make the target Poisoned. A Poisoned creature takes 2d10 direct physical damage each time they are spotlighted.

  • Relentless (3)

    This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

Actions

  • Web
    stress 1

    to make an attack roll against a target within Far range. On success, the target cannot take actions until they break free with a successful reaction Strength Roll (14).

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Web Bite Posion Feast

Experiences

  • Stealth +2

Giant Spider

Tier 3 solo

Big. Bad. Spider.

Motives & Tactics: Web, Bite, Posion, Feast

Difficulty: 17 | Thresholds: 21/41 | HP: 10 | Stress: 7

ATK: +7 | Bite: Very Close | 4d10 Physical

Experience: Stealth +2

HP:

STRESS:

Features

Web - Action: to make an attack roll against a target within Far range. On success, the target cannot take actions until they break free with a successful reaction Strength Roll (14).
Feast - Passive: Bite attacks against webbed targets automatically succeed, and clears a number of Hit Points and/or Stress equal to half the amount marked rounded down (min 1)
Venomous Bite - Passive: When you succeed on a Bite attack, Spend a fear to make the target Poisoned. A Poisoned creature takes 2d10 direct physical damage each time they are spotlighted.
Relentless (3) - Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.