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Gladdys’ Glowing Energy Rock

Adversaries Designed by This Guy Games • Art by Dan Robbins

Adversary overview

A large glowing rock that enbues Gladdys and her minions with strength and power.

A large glowing rock that enbues Gladdys and her minions with strength and power.

Stat block

Tier
1
Type
Solo
Difficulty
13
HP
6
Stress
Attack mod
0
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
16
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Defence Mechanism
Range: Melee
Damage: 2d10
Attack Mod: 0
Damage Type: Magical

Features

Passives

  • Defense mechanism

    When attacked by a melee attack, the rock blasts it's quarry backwards with a bolt of magic. They fly directly backwards 30ft and take 2d10 damage. Instinct reaction roll of 15 as the magic swirls all around you, voices from your past echoing through you mind and threatening to break you… failure mark a stress and have disadvantage on Gladdys’ Corrupting Influence.

  • Shattered dreams

    For every 2 damage the rock takes, Gladdys difficulty goes down by 1.
    When destroyed, Gladdys loses some of her power. She can no longer use her mind control ability, and her difficulty goes down to 14.

Actions

  • Spotlight others

    The rock glows and pulsates, filling adversaries with power and vigor as energy blasts into them. 3 of the baddies attack immediately, with an extra d6 to their first attack.

Reactions

Motives & tactics

Experiences

Gladdys’ Glowing Energy Rock

Tier 1 solo

A large glowing rock that enbues Gladdys and her minions with strength and power.

Motives & Tactics:

Difficulty: 13 | Thresholds: 10 / 16 | HP: 6 | Stress:

ATK: 0 | Defence Mechanism: Melee | 2d10 Magical

Experience:

HP:

Stress:

Features

Spotlight others – Action: The rock glows and pulsates, filling adversaries with power and vigor as energy blasts into them. 3 of the baddies attack immediately, with an extra d6 to their first attack.

Defense mechanism – Passive: When attacked by a melee attack, the rock blasts it's quarry backwards with a bolt of magic. They fly directly backwards 30ft and take 2d10 damage. Instinct reaction roll of 15 as the magic swirls all around you, voices from your past echoing through you mind and threatening to break you… failure mark a stress and have disadvantage on Gladdys’ Corrupting Influence.

Shattered dreams – Passive: For every 2 damage the rock takes, Gladdys difficulty goes down by 1. When destroyed, Gladdys loses some of her power. She can no longer use her mind control ability, and her difficulty goes down to 14.

Discussion

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