Hand of the Bonewaker
Adversary overview
A towering amalgam of bone and flaming slime, with too many arms, legs, and heads.
A towering amalgam of bone and flaming slime, with too many arms, legs, and heads.
This adversary is from the Night of the Bonewaker adventure starter by Almost Bedtime Theater.
Stat block
Standard attack
Features
Passives
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Relentless (2)
This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
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Ripping Rushstress 1
Mark a Stress to make an attack against all targets in the Hand’s path when they move. Targets the Hand succeeds against take 1d8 physical damage.
Actions
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Throw Everythingstress 1
Mark a Stress to pick up heavy objects and throw them at all targets in front of the Hand within Far range. Make an attack against these targets. Targets the Hand succeeds against take 1d8+2 physical damage. If the Hand succeeds against more than one target, you gain a Fear.
Reactions
Motives & tactics
Experiences
- Lobbing Stuff +2
Hand of the Bonewaker
Tier 1 solo
A towering amalgam of bone and flaming slime, with too many arms, legs, and heads.
Motives & Tactics: Rip the intruders apart
Difficulty: 13 | Thresholds: 8/15 | HP: 8 | Stress: 3
ATK: +1 | Ripping Claws: Very Close | 1d10+4 Physical
Experience: Lobbing Stuff +2
HP:
STRESS:
Features
Hand of the Bonewaker
A towering amalgam of bone and flaming slime, with too many arms, legs, and heads.
This adversary is from the Night of the Bonewaker adventure starter by Almost Bedtime Theater.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Hand of the Bonewaker Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.