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Hidet

Adversaries Designed by LedoMovuct • Art by Snugglestab

Adversary overview

A lean and powerful monster of the chasms and caverns, that direct itself through its sonar.

Tracking its prey through scent and echolocation, this creature is the terror of travellers in tunnels and dark chasms.

Stat block

Tier
1
Type
Bruiser
Difficulty
14
HP
6
Stress
2
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
9
Major Damage — Mark 2 HP Major
Mark 2 HP
17
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Melee
Damage: 1d8+3
Attack Mod: +2
Damage Type: Physical

Features

Passives

Actions

  • Ragdoll
    fear 1

    Spend a Fear to make an attack against a target within Melee range. On a success, deal 3d4+10 physical damage and the target is knocked away in any direction to Close range.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Feed Defend territory Ambush

Experiences

  • Ambusher +3
  • Sonar +3

Hidet

Tier 1 bruiser

A lean and powerful monster of the chasms and caverns, that direct itself through its sonar.

Motives & Tactics: Feed, Defend territory, Ambush

Difficulty: 14 | Thresholds: 9 / 17 | HP: 6 | Stress: 2

ATK: +2 | Bite: Melee | 1d8+3 Physical

Experience: Ambusher +3, Sonar +3

HP:

Stress:

Features

Ragdoll – Action: Spend a Fear to make an attack against a target within Melee range. On a success, deal 3d4+10 physical damage and the target is knocked away in any direction to Close range.

Momentum – Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Discussion

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