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I-1903Æ (Chaos Skull)

Adversaries Designed by Teranon

Adversary overview

A floating humanoid skull animated by unknown magic.

A strange entity found in Hollow Base. Purpose unknown.

Stat block

Tier
2
Type
Solo
Difficulty
15
HP
5
Stress
4
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
16
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Energy Blast
Range: Close
Damage: 2d8+3
Attack Mod: +2
Damage Type: Magical

Features

Passives

  • Relentless (3)

    This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

  • Levitation

    The skull levitates consistently off the ground and cannot be Restrained.

  • Wards

    The Skull is resistant to magic damage.

Actions

  • Chaos Burst
    stress 1

    Mark a Stress to make an attack against all targets within Close range. Targets the Skull succeeds against take 2d6+4 magic damage and are Vulnerable until their next roll with Hope.

Reactions

Motives & tactics

Experiences

I-1903Æ (Chaos Skull)

Tier 2 solo

A floating humanoid skull animated by unknown magic.

Motives & Tactics:

Difficulty: 15 | Thresholds: 8 / 16 | HP: 5 | Stress: 4

ATK: +2 | Energy Blast: Close | 2d8+3 Magical

Experience:

HP:

Stress:

Features

Relentless (3) – Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

Levitation – Passive: The skull levitates consistently off the ground and cannot be Restrained.

Wards – Passive: The Skull is resistant to magic damage.

Chaos Burst – Action: Mark a Stress to make an attack against all targets within Close range. Targets the Skull succeeds against take 2d6+4 magic damage and are Vulnerable until their next roll with Hope.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.