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Ikeri, Injuries Untold

Adversary overview

This apelike creature has the face of a bird. They are made of stone and carry an enormous mesa upon their back.

Notes: Attacks made by players to the segment they are on are done with advantage. A segment cannot attack players on it but other segments can attack them.

Stat block

Tier
1
Type
Colossus
Stress
6
Thresholds

Features

Passives

Actions

Reactions

  • Colossal Power

    When Ikeri fails an attack, you gain a fear.

  • Swatting Pests

    When Ikeri is attacked by a flying target within Far range, you can make a Peck (head) or Punch (Arm) standard attack against the attacker. On a success, add a d20 to the damage roll and the target is knocked to the ground at the feet of the colossus.

Motives & tactics

Entangle Intimidate Peck stomp

Experiences

  • Eagle Eyes +3
  • Huge +2

Ikeri, Injuries Untold

Tier 1 Colossus

This apelike creature has the face of a bird. They are made of stone and carry an enormous mesa upon their back.

Motives & Tactics: Entangle, Intimidate, Peck stomp

Size: 95 ft tall, 60 ft wide

Segments: 1 Ikeri Head, 1 Ikeri Torso, 2 Ikeri Arm, 2 Ikeri Leg

Thresholds: | Stress: 6

Experience: Eagle Eyes +3, Huge +2

STRESS:

Features

Colossal Power - Reaction: When Ikeri fails an attack, you gain a fear.
Swatting Pests - Reaction: When Ikeri is attacked by a flying target within Far range, you can make a Peck (head) or Punch (Arm) standard attack against the attacker. On a success, add a d20 to the damage roll and the target is knocked to the ground at the feet of the colossus.

Ikeri Head

Adjacent: Ikeri Torso

Difficulty: 16 | HP: 5 | ATK: 0

Peck: Melee | 1d10+1 physical

Features

Fatal - Passive: When the Head is Destroyed, Ikeri is defeated.
Strike (melee) - Passive: The Head is immune to attacks not made within Melee range.
Follow-Up - Reaction: When the Head succeeds on an attack against a target, it can immediately make an attack against another target it hasn't attacked during this GM turn.

Ikeri Torso

Adjacent: Ikeri Leg, Ikeri Arm, Ikeri Head

Difficulty: 14 | HP: 8 | ATK: 0

none: Melee | 1 physical

Features

Fatal - Passive: When the Torso is Destroyed, Ikeri is defeated.
Shake Off - Action: Spend a Fear to throw off foes. All creatures on Ikeri must make a Strength Reaction Roll. Targets who fail fall to the ground and must mark an HP. Targets who succeed must mark a Stress.
Defener - Passive: The Torso segment has no attack and cannot attack.

Ikeri Arm (2)

Adjacent: Ikeri Torso

Difficulty: 13 | HP: 3 | ATK: 0

Punch: Very Close | 1d8+6 physical

Features

Chain (A) - Passive: When all segments in Chain A are Destroyed, Ikeri is defeated.
Crush - Action: Spend a fear to make an attack against a target on another segment of Ikeri. On a success, Ikeri grabs and crushes the target dealing 1d20+4 physical damage and Restraining them until this Arm takes Major or greater damage. When this Arm takes the spotlight while the target is still in Ikeri's hand, the target takes 1d20 physical damage.

Ikeri Leg (2)

Adjacent: Ikeri Torso

Difficulty: 13 | HP: 3 | ATK: 0

Stomp: Very Close | 1d6+3 physical

Features

Chain (B) - Passive: When all segments in Chain B are Destroyed, Ikeri is defeated.
Massive Stomp - Action: Spend a Fear to make a standard attack with advantage against a group.

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