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Jaggi

Adversaries Designed by Iceydragon25 • Art by Capcom

Adversary overview

A small bird wyvern known to follow its Alpha relentlessly

While they bark at anything they deem as intruders, they are usually easily dealt with.

Stat block

Tier
1
Type
Minion
Difficulty
12
HP
1
Stress
1
Attack mod
-1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
1
Major Damage — Mark 2 HP Major
Mark 2 HP
1
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Melee
Damage: 2
Attack Mod: -1
Damage Type: Physical

Features

Passives

  • Minion (4)

    The Jaggi is defeated when they take any damage. For every 4 damage a PC deals to the Jaggi, defeat an additional Jaggi within range the attack would succeed against.

Actions

  • Group Attack
    fear 1

    Spend a Fear to choose a target and spotlight all Jaggi within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.

Reactions

Motives & tactics

Harass Group Up Take Down

Experiences

  • Group Tactics +2

Jaggi

Tier 1 minion

A small bird wyvern known to follow its Alpha relentlessly

Motives & Tactics: Harass, Group Up, Take Down

Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 1

ATK: -1 | Bite: Melee | 2 Physical

Experience: Group Tactics +2

HP:

STRESS:

Features

Minion (4) - Passive: The Jaggi is defeated when they take any damage. For every 4 damage a PC deals to the Jaggi, defeat an additional Jaggi within range the attack would succeed against.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Jaggi within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.

Discussion

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