Kakuna ((No. 14) Bug/Poison)
Adversary overview
Almost incapable of moving, this Pokémon can only harden its shell to protect itself from predators.
Evolves at level 3.
When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.
Stat block
Standard attack
Features
Passives
Actions
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Hardenfear 1
Spend a Fear to increase the users Armor by 1 for the duration of the battle. Can be used 6 times.
Reactions
Motives & tactics
Experiences
Kakuna ((No. 14) Bug/Poison)
Tier 2 standard
Almost incapable of moving, this Pokémon can only harden its shell to protect itself from predators.
Motives & Tactics: Hide, Harden, Survive
Difficulty: 5 | Thresholds: 6 / 12 | HP: 2 | Stress: 4
ATK: -2 | NA: Melee | NA Physical
Experience: —
HP:
Stress:
Features
Harden – Action: Spend a Fear to increase the users Armor by 1 for the duration of the battle. Can be used 6 times.
Kakuna ((No. 14) Bug/Poison)
Evolves at level 3.
When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Kakuna ((No. 14) Bug/Poison) Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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