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Kol Crusher

Adversary overview

Crustacean people. Chitinous, armored exoskeletons and strong, clawed hands.

Aven. A hulk of a sea creature with bulging pincers strong enough to break coconuts in two. Or skulls.

Stat block

Tier
2
Type
Bruiser
Difficulty
15
HP
6
Stress
6
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
15
Major Damage — Mark 2 HP Major
Mark 2 HP
25
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Cracking Pincers
Range: Melee
Damage: 2d12+3
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Carapace

    When the Warrior takes physical damage, reduce it by 4.

Actions

  • Throw Hands
    fear 1

    Spend a Fear to choose a target within Close range and lunge at their position. The target and all targets within Very Close range of them must make an Agility reaction roll. Targets who fail take 3d10+6 physical damage. Targets who succeed take half damage.

Reactions

  • Robber Crab
    stress 1

    When a PC makes a successful Melee attack against the Crusher, mark a Stress to Restrain the target. While Restrained, the target must roll a d4 before making an action roll. On a result of 1, they must mark 1 HP.
    The target must succeed either a Finesse or Strength Roll to get free.

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Corral Grab Crush

Experiences

Kol Crusher

Tier 2 bruiser

Crustacean people. Chitinous, armored exoskeletons and strong, clawed hands.

Motives & Tactics: Corral, Grab, Crush

Difficulty: 15 | Thresholds: 15/25 | HP: 6 | Stress: 6

ATK: +3 | Cracking Pincers: Melee | 2d12+3 Physical

Experience: —

HP:

STRESS:

Features

Carapace - Passive: When the Warrior takes physical damage, reduce it by 4.
Throw Hands - Action: Spend a Fear to choose a target within Close range and lunge at their position. The target and all targets within Very Close range of them must make an Agility reaction roll. Targets who fail take 3d10+6 physical damage. Targets who succeed take half damage.
Robber Crab - Reaction: When a PC makes a successful Melee attack against the Crusher, mark a Stress to Restrain the target. While Restrained, the target must roll a d4 before making an action roll. On a result of 1, they must mark 1 HP. The target must succeed either a Finesse or Strength Roll to get free.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.