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Kol Warrior

Adversary overview

Crustacean people. Chitinous, armored exoskeletons and strong, clawed hands.

Standard Aven foot soldier, clad in natural armor.

Stat block

Tier
2
Type
Standard
Difficulty
15
HP
6
Stress
4
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
15
Major Damage — Mark 2 HP Major
Mark 2 HP
23
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Nautilus Bident
Range: Very Close
Damage: 2d8+4
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Carapace

    When the Warrior takes physical damage, reduce it by 3.

Actions

  • Snapping Pincers
    fear 1

    Spend a Fear to make an attack against a target within Melee range. On a success, the target takes 2d12+2 physical damage and must mark a Stress.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Corral Grab Stab

Experiences

  • Land Lubber +2

Kol Warrior

Tier 2 standard

Crustacean people. Chitinous, armored exoskeletons and strong, clawed hands.

Motives & Tactics: Corral, Grab, Stab

Difficulty: 15 | Thresholds: 15/23 | HP: 6 | Stress: 4

ATK: +3 | Nautilus Bident: Very Close | 2d8+4 Physical

Experience: Land Lubber +2

HP:

STRESS:

Features

Carapace - Passive: When the Warrior takes physical damage, reduce it by 3.
Snapping Pincers - Action: Spend a Fear to make an attack against a target within Melee range. On a success, the target takes 2d12+2 physical damage and must mark a Stress.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Discussion

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