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Krill

Adversaries Designed by LedoMovuct • Art by Connor

Adversary overview

Tiny creatures that scamper on the ground and feed on the flesh.

The bottom feeders of the Depth following the will of the Hive Mind.

Stat block

Tier
1
Type
Minion
Difficulty
11
HP
1
Stress
1
Attack mod
-1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
1
Major Damage — Mark 2 HP Major
Mark 2 HP
1
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Maw
Range: Melee
Damage: 2
Attack Mod: -1
Damage Type: Physical

Features

Passives

  • Minion (4)

    The Minion is defeated when they take any damage. For every X damage a PC deals to the Minion, defeat an additional Minion within range the attack would succeed against.

  • Depth Hive Mind

    These creatures are part of the Depth Hive Mind. They have advantage to resist effects affecting their minds.
    If they are cut from it, they fall to their basest instincts.

Actions

  • Group Attack
    fear 1

    Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.

Reactions

Motives & tactics

Feed Hide Scamper

Experiences

Krill

Tier 1 minion

Tiny creatures that scamper on the ground and feed on the flesh.

Motives & Tactics: Feed, Hide, Scamper

Difficulty: 11 | Thresholds: 1 / 1 | HP: 1 | Stress: 1

ATK: -1 | Maw: Melee | 2 Physical

Experience:

HP:

Stress:

Features

Minion (4) – Passive: The Minion is defeated when they take any damage. For every X damage a PC deals to the Minion, defeat an additional Minion within range the attack would succeed against.

Group Attack – Action: Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.

Depth Hive Mind – Passive: These creatures are part of the Depth Hive Mind. They have advantage to resist effects affecting their minds. If they are cut from it, they fall to their basest instincts.

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.