Lophius
Adversary overview
A cunning ambusher of the abyss
Stat block
Standard attack
Features
Passives
-
Terrifying
When the Lophius makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.
-
Rending Bite
When the Lophius makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can't mark an Armor Slot, they must mark an additional HP.
Actions
-
Lurestress 1
Mark a Stress to lure a target within Close range. The target must make a Reaction Instinct Roll. On a failure, it immediately moves to Melee range of the Lophius, which makes a free attack against the target.
Reactions
Motives & tactics
Experiences
- Lure +3
- Creep up +3
Lophius
Tier 2 bruiser
A cunning ambusher of the abyss
Motives & Tactics: Ambush, Lure, Feed
Difficulty: 15 | Thresholds: 14 / 28 | HP: 6 | Stress: 3
ATK: +2 | Toothy Maw: Very Close | 2d12+1 Physical
Experience: Lure +3, Creep up +3
HP:
Stress:
Features
Terrifying – Passive: When the Lophius makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.
Rending Bite – Passive: When the Lophius makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can't mark an Armor Slot, they must mark an additional HP.
Lure – Action: Mark a Stress to lure a target within Close range. The target must make a Reaction Instinct Roll. On a failure, it immediately moves to Melee range of the Lophius, which makes a free attack against the target.
Lophius
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Lophius Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.