Mastiff
a massive, powerful, courageous, yet gentle and loyal dog.
Motives & Tactics: Protect, Guard
Designed by
a massive, powerful, courageous, yet gentle and loyal dog.
Bringing Big doggos into Daggerheart.
The Mastiff is defeated when they take any damage. For every 3 damage a PC deals to the Mastiff, defeat an additional Mastiff within range the attack would succeed against.
Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.
Tier 1 minion
a massive, powerful, courageous, yet gentle and loyal dog.
Motives & Tactics: Protect, Guard
Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 1
ATK: 0 | Bite: Melee | 2 Physical
Experience: —
HP:
STRESS:
a massive, powerful, courageous, yet gentle and loyal dog.
Motives & Tactics: Protect, Guard
Bringing Big doggos into Daggerheart.
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.