Mighty Archer
Designed by
Adversary overview
Some wanderers in the hills and lakes prefer the bow to their hands and fists.
An archery specialist who wanders the hills and lakes.
Stat block
Standard attack
Features
Passives
Actions
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Ok fists thenstress 1
You may mark a stress to make an attack in melee range. This attack does 2d8+8 damage on a hit.
Reactions
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Momentum
When this adversary makes a successful attack against a PC, you gain a Fear.
Motives & tactics
Experiences
- Marksman +2
- Perceptive +2
- Intimidating +2
Mighty Archer
Tier 2 ranged
Some wanderers in the hills and lakes prefer the bow to their hands and fists.
Motives & Tactics: Escape, Liberate, Steal, Threaten
Difficulty: 14 | Thresholds: 7/16 | HP: 4 | Stress: 3
ATK: +4 | Longbow: Very Far | 2d8+6 Physical
Experience: Marksman +2, Perceptive +2, Intimidating +2
HP:
STRESS:
Features
Mighty Archer
An archery specialist who wanders the hills and lakes.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Mighty Archer Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.