Minor Storm Elemental
A roiling tempest unleashing lightning and wind.
Motives & Tactics: Blow strong winds, Strike down with thunder, Enshroud in clouds and rain
A roiling tempest unleashing lightning and wind.
Art Credit: Samche Chen (© Hearthstone)
A reskin of the Minor Fire Elemental from the Core Rulebook
The Elemental can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
Mark a Stress to choose a point within Far range. The air within Very Close range of that point immediately turns into a thundercloud. All creatures within this area must make an Agility Reaction Roll. Targets who fail take 2d8 magic damage from the storm. Targets who succeed take half damage.
Spend a Fear to unleash a powerful gale. Make an attack against all targets within Close range. Targets the Elemental succeeds against take 1d8 magic damage and are knocked back to Far range.
Three times per scene, when the Elemental is exposed to a storm, absorb its energy to clear a HP or a Stress.
When the Elemental makes a successful attack against a PC, you gain a Fear.
Tier 1 solo
A roiling tempest unleashing lightning and wind.
Motives & Tactics: Blow strong winds, Strike down with thunder, Enshroud in clouds and rain
Difficulty: 13 | Thresholds: 7/15 | HP: 9 | Stress: 3
ATK: +3 | Elemental Blast: Far | 1d10+4 Magical
Experience: —
HP:
STRESS:
A roiling tempest unleashing lightning and wind.
Motives & Tactics: Blow strong winds, Strike down with thunder, Enshroud in clouds and rain
Art Credit: Samche Chen (© Hearthstone)
A reskin of the Minor Fire Elemental from the Core Rulebook
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No subclasses available.
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