Mountain Troll
Adversary overview
A hideous, twisted giant born out of a rock, wearing purloined armor and a belt of severed heads.
Enraged Mountain Troll – Evolution: The Troll gains a +1 bonus to their Difficulty and their standard attack changes to the
following:
Claw Swipe: Very Close | 1d8+1 phy
Double Swipe – Action: Spend a Fear to move the Troll up to Close range and immediately make two standard attacks against a single target within Melee range. If both attacks hit, combine the damage and the target also loses a Hope.
Stat block
Standard attack
Features
Passives
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Relentless (3)fear 1
This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
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Stolen Armor
When combat begins, active a Countdown equal to the number of PCs. Whenever the Troll takes damage, tick down the countdown and reduce the HP the Troll marks by 1. When it triggers, the Troll evolves into an Enraged Mountain Troll (see “Enraged Mountain Troll - Evolution”).
Actions
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Flail Swipestress 1
The Troll swings their skull flail in a wide arc. Mark a Stress to make an attack against all targets in front of the Troll within Very Close range. On a success, the Troll deals 2d10+3 instead of its normal damage. The Troll cannot use this action while evolved.
Reactions
Motives & tactics
Experiences
- Mountains +2
Mountain Troll
Tier 1 solo
A hideous, twisted giant born out of a rock, wearing purloined armor and a belt of severed heads.
Motives & Tactics: Attack from above, Bellow, Smash enemies against the rocks, Throw large boulders, Ambush
Difficulty: 14 | Thresholds: 8/15 | HP: 8 | Stress: 3
ATK: +2 | Skull Flail: Very Close | 1d10+3 Physical
Experience: Mountains +2
HP:
STRESS:
Features
Mountain Troll
Enraged Mountain Troll – Evolution: The Troll gains a +1 bonus to their Difficulty and their standard attack changes to the
following:
Claw Swipe: Very Close | 1d8+1 phy
Double Swipe – Action: Spend a Fear to move the Troll up to Close range and immediately make two standard attacks against a single target within Melee range. If both attacks hit, combine the damage and the target also loses a Hope.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Mountain Troll Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.