Skip to content

Mud Mephit

Adversary overview

A combination of earth and water, mud mephits are crude, disgusting creatures.

My attempt at the Mud Mephit from D&D 5e.

Stat block

Tier
1
Type
Skulk
Difficulty
11
HP
4
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
10
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Slam
Range: Melee
Damage: 1d6+1
Attack Mod: +2
Damage Type: Physical

Features

Passives

Actions

  • Mud Breath
    stress 1

    Mark a Stress. The Mud Mephit forces a target within Close range to make an Agility reaction roll (11). On a failure, the target is Restrained until the end of the Mephit's next spotlight. On a success, the target marks a Stress.

Reactions

  • Death Burst

    When the Mud Mephit marks their last HP, it explodes into a burst of elemental magic. All
    targets within Close range must succeed on an Instinct reaction roll (11) or take 2d8+1 magic damage.

Motives & tactics

Ruin Pollute

Experiences

  • Elemental Manipulator +2

Mud Mephit

Tier 1 skulk

A combination of earth and water, mud mephits are crude, disgusting creatures.

Motives & Tactics: Ruin, Pollute

Difficulty: 11 | Thresholds: 6/10 | HP: 4 | Stress: 3

ATK: +2 | Slam: Melee | 1d6+1 Physical

Experience: Elemental Manipulator +2

HP:

STRESS:

Features

Mud Breath - Action: Mark a Stress. The Mud Mephit forces a target within Close range to make an Agility reaction roll (11). On a failure, the target is Restrained until the end of the Mephit's next spotlight. On a success, the target marks a Stress.
Death Burst - Reaction: When the Mud Mephit marks their last HP, it explodes into a burst of elemental magic. All targets within Close range must succeed on an Instinct reaction roll (11) or take 2d8+1 magic damage.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.