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Nekoposa

Adversaries Designed by LedoMovuct • Art by Nekoposa

Adversary overview

A floating manta ray that continuously search for new preys

Stat block

Tier
2
Type
Skulk
Difficulty
14
HP
3
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Toothy Maw
Range: Melee
Damage: 2d6+3
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Seamless Floating

    While floating, the Nekoposa gains a +3 bonus to their Difficulty.

Actions

  • Depth's Embrace
    stress 1

    Mark a Stress to cause a target within Melee range to make an Instinct Reaction Roll. On a failure, the target must mark 2 Stress and is teleported with the Nekoposa to a shadow within Far range, making them temporarily Vulnerable. On a success, the target must mark a Stress.

  • Where did it go?
    stress 1

    Mark a Stress to move to Close range and be hidden. The Nekoposa has advantage on their next action.

  • Venom Spit
    fear 1

    Spend a Fear to make an attack in Very Close range. On a success, the target suffers 2d6+3 damage and is Poisoned. Whole Poisoned, the target takes 1d10 damage each time they take an action, until they succeed a Knowledge Roll (17).

Reactions

Motives & tactics

Paralyse Carry away Feed

Experiences

  • Camouflage +3

Nekoposa

Tier 2 skulk

A floating manta ray that continuously search for new preys

Motives & Tactics: Paralyse, Carry away, Feed

Difficulty: 14 | Thresholds: 8 / 18 | HP: 3 | Stress: 3

ATK: +2 | Toothy Maw: Melee | 2d6+3 Physical

Experience: Camouflage +3

HP:

Stress:

Features

Seamless Floating – Passive: While floating, the Nekoposa gains a +3 bonus to their Difficulty.

Depth's Embrace – Action: Mark a Stress to cause a target within Melee range to make an Instinct Reaction Roll. On a failure, the target must mark 2 Stress and is teleported with the Nekoposa to a shadow within Far range, making them temporarily Vulnerable. On a success, the target must mark a Stress.

Where did it go? – Action: Mark a Stress to move to Close range and be hidden. The Nekoposa has advantage on their next action.

Venom Spit – Action: Spend a Fear to make an attack in Very Close range. On a success, the target suffers 2d6+3 damage and is Poisoned. Whole Poisoned, the target takes 1d10 damage each time they take an action, until they succeed a Knowledge Roll (17).

Discussion

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