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Poliwrath ((No. 62) Water/Fighting)

Adversary overview

An adept swimmer at both the front crawl and breaststroke, easily overtakes the best human swimmers.

When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.

Stat block

Tier
3
Type
Bruiser
Difficulty
10
HP
6
Stress
5
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
13
Major Damage — Mark 2 HP Major
Mark 2 HP
27
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Karate Chop
Range: Melee
Damage: 3d6+6 Fighting Type Damage
Attack Mod: +3
Damage Type: Physical

Features

Passives

Actions

  • Bubblebeam
    fear 2

    Spend 2 Fear to charge up Bubblebeam. When you do you can spend an additional Fear to make an Attack Roll against a target within Close range. On a success, deal 3D8+6 Water Type damage

  • Body Slam
    fear 1

    Spend a Fear to charge up Body Slam. When you do you can spend an additional Fear to make an Attack Roll against a target within Melee range. On a success, deal 3D8+6 Normal Type damage. You may spend a Fear to Flinch the target making them spend a Hope to act during their next activation.

  • Circle Throw

    Make an Attack Roll against a target in Melee range. On a success, your Pokémon throws the target forcing the trainer to swap for another Pokémon.

  • Bulk Up

    Make a Command roll (15) to temporarily increase your Active Pokémon's Thresholds by your Command Trait and Attack bonus by +1.

Reactions

Motives & tactics

Mobile Hydration Obsession Water Spouting Powerful Strikes

Experiences

Poliwrath ((No. 62) Water/Fighting)

Tier 3 bruiser

An adept swimmer at both the front crawl and breaststroke, easily overtakes the best human swimmers.

Motives & Tactics: Mobile, Hydration Obsession, Water Spouting, Powerful Strikes

Difficulty: 10 | Thresholds: 13/27 | HP: 6 | Stress: 5

ATK: +3 | Karate Chop: Melee | 3d6+6 Fighting Type Damage Physical

Experience: —

HP:

STRESS:

Features

Bubblebeam - Action: Spend 2 Fear to charge up Bubblebeam. When you do you can spend an additional Fear to make an Attack Roll against a target within Close range. On a success, deal 3D8+6 Water Type damage
Body Slam - Action: Spend a Fear to charge up Body Slam. When you do you can spend an additional Fear to make an Attack Roll against a target within Melee range. On a success, deal 3D8+6 Normal Type damage. You may spend a Fear to Flinch the target making them spend a Hope to act during their next activation.
Circle Throw - Action: Make an Attack Roll against a target in Melee range. On a success, your Pokémon throws the target forcing the trainer to swap for another Pokémon.
Bulk Up - Action: Make a Command roll (15) to temporarily increase your Active Pokémon's Thresholds by your Command Trait and Attack bonus by +1.

Discussion

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