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Reforged Negotiator

Adversary overview

Somewhere in there, under all that black iron, is a humanoid, and the fire. Easily topping 10ft tall this iron behemoth "negotiates" stubborn people.

A body entombed in black iron armour, given motion by the ever hungering fire. Carried on the back of a transport so it doesn’t use up fuel by just travelling. This greedy monstrosity wrecks havoc when set loose. Normally this is to break the lines of people who reject the arrival of the Reforged and their ongoing mission to find more fuel for the ever hungering fire.

Stat block

Tier
2
Type
Bruiser
Difficulty
15
HP
8
Stress
2
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
15
Major Damage — Mark 2 HP Major
Mark 2 HP
25
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Massive Black Iron Falchion
Range: Very Close
Damage: 2d12+5
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Ramp Up
    fear 1

    You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.

  • Solid armor on the outside, squishy on the inside

    Resistant to physical and magic damage. That has to deal with the armour outside. Any narrative that bypasses that deals double damage to the frail body within.

Actions

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

COMPLY

Experiences

Reforged Negotiator

Tier 2 bruiser

Somewhere in there, under all that black iron, is a humanoid, and the fire. Easily topping 10ft tall this iron behemoth "negotiates" stubborn people.

Motives & Tactics: COMPLY

Difficulty: 15 | Thresholds: 15/25 | HP: 8 | Stress: 2

ATK: +3 | Massive Black Iron Falchion: Very Close | 2d12+5 Physical

Experience: —

HP:

STRESS:

Features

Ramp Up - Passive: You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Solid armor on the outside, squishy on the inside - Passive: Resistant to physical and magic damage. That has to deal with the armour outside. Any narrative that bypasses that deals double damage to the frail body within.

Discussion

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Remember to be respectful. Comments are moderated and should add to the discussion.