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Riif Warrior

Adversaries Designed by Teranon

Adversary overview

Shark people. Muscular, with strong jaws and rows of sharp teeth.

Standard Aven foot soldier, plus powerful toothy maw and a smaller, arguably crueler weapon.

Stat block

Tier
2
Type
Standard
Difficulty
14
HP
5
Stress
2
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Sea Hatchet
Range: Melee
Damage: 2d8+4
Attack Mod: +2
Damage Type: Physical

Features

Passives

Actions

  • Detain
    stress 1

    Make an attack against a target within Very Close range. On a success, mark a Stress to Restrain the target until they break free with a successful attack, Finesse Roll, or Strength Roll.

  • Bite
    fear 1

    Spend a Fear to make an attack against a target within Very Close range. On a success, the target takes 2d10+4 physical damage and becomes Vulnerable until their next rest, or until they clear a HP.

Reactions

Motives & tactics

Pursue Bite Maim

Experiences

  • Seasoned Sea Killer +2
  • Local Knowledge +2

Riif Warrior

Tier 2 standard

Shark people. Muscular, with strong jaws and rows of sharp teeth.

Motives & Tactics: Pursue, Bite, Maim

Difficulty: 14 | Thresholds: 12 / 18 | HP: 5 | Stress: 2

ATK: +2 | Sea Hatchet: Melee | 2d8+4 Physical

Experience: Seasoned Sea Killer +2, Local Knowledge +2

HP:

Stress:

Features

Detain – Action: Make an attack against a target within Very Close range. On a success, mark a Stress to Restrain the target until they break free with a successful attack, Finesse Roll, or Strength Roll.

Bite – Action: Spend a Fear to make an attack against a target within Very Close range. On a success, the target takes 2d10+4 physical damage and becomes Vulnerable until their next rest, or until they clear a HP.

Discussion

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