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Rival Martial Artist

Adversaries Designed by simonm223

Adversary overview

A normal vagabond of the rivers and lakes

Many odd characters wander the rivers and lakes. Some are members of cults or sects. Others are just young bandits on the rise.

Stat block

Tier
2
Type
Standard
Difficulty
14
HP
4
Stress
5
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Fists and feet
Range: Melee
Damage: 2d6+3
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Ramp Up
    fear 1

    You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.

Actions

  • Throw Darts
    stress 1

    You may mark one stress to make an attack at far range and then immediately move to a second point at far range or closer.

Reactions

Motives & tactics

Improve Challenge Survive Escape

Experiences

  • Well-travelled +2
  • Sneaky +2
  • Superior Athlete +3

Rival Martial Artist

Tier 2 standard

A normal vagabond of the rivers and lakes

Motives & Tactics: Improve, Challenge, Survive, Escape

Difficulty: 14 | Thresholds: 10 / 18 | HP: 4 | Stress: 5

ATK: +2 | Fists and feet: Melee | 2d6+3 Physical

Experience: Well-travelled +2, Sneaky +2, Superior Athlete +3

HP:

Stress:

Features

Throw Darts – Action: You may mark one stress to make an attack at far range and then immediately move to a second point at far range or closer.

Ramp Up – Passive: You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.

Discussion

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