Salamander
Adversary overview
A wolf-sized red and orange amphibian who can control flames.
The flame salamanders often burrow into the rocks of their territory attacking from a hidden position.
Stat block
Standard attack
Features
Passives
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Flame-Retardant
The Salamander has resistance to magic damage and isn’t harmed by nonmagical fire.
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Heated Body
When a creature takes damage from the Salamander, they must also mark a Stress.
Actions
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Fiery Aurastress 1
Mark a Stress to burst into flames. Make an attack against all targets within Very Close range. Targets the Salamander succeeds against take 3d6 magic damage.
Reactions
Motives & tactics
Experiences
- Attack from Below +3
Salamander
Tier 2 standard
A wolf-sized red and orange amphibian who can control flames.
Motives & Tactics: Tunnel, Burn things
Difficulty: 14 | Thresholds: 10 / 18 | HP: 4 | Stress: 5
ATK: +2 | Fiery Bite: Melee | 2d6+3 Magical
Experience: Attack from Below +3
HP:
Stress:
Features
Flame-Retardant – Passive: The Salamander has resistance to magic damage and isn’t harmed by nonmagical fire.
Heated Body – Passive: When a creature takes damage from the Salamander, they must also mark a Stress.
Fiery Aura – Action: Mark a Stress to burst into flames. Make an attack against all targets within Very Close range. Targets the Salamander succeeds against take 3d6 magic damage.
Salamander
The flame salamanders often burrow into the rocks of their territory attacking from a hidden position.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Salamander Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
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Discussion
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