Screecher Mutant
A constantly screaming zombie, other zombies appear to be emboldened by his actions.
Motives & Tactics: Screech
A constantly screaming zombie, other zombies appear to be emboldened by his actions.
Any living creature within close range of the mutant has their attack bonus, evasion, and thresholds decrease by 3.
Mark a Stress to spotlight all allies within the scene.
When this adversary makes a successful attack against a PC, you gain a Fear.
Spend 2 fear to make the Screecher and 2 Rotted Zombies with the Noxious Corpse passive appear at anytime within far range of the party. (Noxious Corpse is the same as Putrid corpse but with a 1 instead of a 3)
Tier 2 leader
A constantly screaming zombie, other zombies appear to be emboldened by his actions.
Motives & Tactics: Screech
Difficulty: 15 | Thresholds: 14/26 | HP: 3 | Stress: 3
ATK: +4 | Gnaw: Melee | 2d12+1 Physical
Experience: —
HP:
STRESS:
A constantly screaming zombie, other zombies appear to be emboldened by his actions.
Motives & Tactics: Screech
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No subclasses available.
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