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Shadowbolt Skirmisher

Adversaries Designed by Júlia Alberto

Adversary overview

A crossbow ambusher who strikes from cover, then vanishes before retaliation.

I created this Adversary because I needed a noble NPC that acts cowardly, but still capable of fighting. So I though about a guy who sneaks and then shoots with his Crossbow from far. I believe it was a fun adversary to explore.

Stat block

Tier
1
Type
Skulk
Difficulty
14
HP
4
Stress
4
Attack mod
0
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
9
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Crossbow
Range: Far
Damage: 2d6+3
Attack Mod: 0
Damage Type: Physical

Features

Passives

  • Lucky

    The Skirmisher can reroll a 1 on an action roll.

  • Unseen Strike

    If the Skirmisher is Hidden when they make a successful standard attack against a target, it deals 2d8+3 physical damage instead of their standard damage.

  • Maintain Distance

    After making a standard attack, the Skirmisher can move anywhere within Far range.

  • Cloaked
    stress 1

    Mark a Stress to have the Skirmisher become Hidden until its next attack. Attacks made while Hidden from this feature have advantage.

Actions

Reactions

Motives & tactics

Isolate targets Fire from shadows Free when pressured

Experiences

Shadowbolt Skirmisher

Tier 1 skulk

A crossbow ambusher who strikes from cover, then vanishes before retaliation.

Motives & Tactics: Isolate targets, Fire from shadows, Free when pressured

Difficulty: 14 | Thresholds: 9 / 18 | HP: 4 | Stress: 4

ATK: 0 | Crossbow: Far | 2d6+3 Physical

Experience:

HP:

Stress:

Features

Lucky – Passive: The Skirmisher can reroll a 1 on an action roll.

Unseen Strike – Passive: If the Skirmisher is Hidden when they make a successful standard attack against a target, it deals 2d8+3 physical damage instead of their standard damage.

Maintain Distance – Passive: After making a standard attack, the Skirmisher can move anywhere within Far range.

Cloaked – Passive: Mark a Stress to have the Skirmisher become Hidden until its next attack. Attacks made while Hidden from this feature have advantage.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.