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Shardkin

Adversary overview

they have many crystals on them, purple

this is my first character

Stat block

Tier
2
Type
Minion
Difficulty
12
HP
1
Stress
1
Attack mod
0
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
1
Major Damage — Mark 2 HP Major
Mark 2 HP
1
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Obsidian Spear
Range: Melee
Damage: 2
Attack Mod: 0
Damage Type: Physical

Features

Passives

  • Minion (5)

    The Minion is defeated when they take any damage. For every X damage a PC deals to the Minion, defeat an additional Minion within range the attack would succeed against.

Actions

  • Group Attack
    fear 1

    Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1d6+1 physical damage each. Combine this damage.

Reactions

Motives & tactics

Pack Tactics Protecting The Tribe

Experiences

  • Easy to misinterpret +2

Shardkin

Tier 2 minion

they have many crystals on them, purple

Motives & Tactics: Pack Tactics, Protecting The Tribe

Difficulty: 12 | Thresholds: 1/1 | HP: 1 | Stress: 1

ATK: 0 | Obsidian Spear: Melee | 2 Physical

Experience: Easy to misinterpret +2

HP:

STRESS:

Features

Minion (5) - Passive: The Minion is defeated when they take any damage. For every X damage a PC deals to the Minion, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action: Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1d6+1 physical damage each. Combine this damage.

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