Sheriff
Adversary overview
Sheriff
Sheriff Sheriff Sheriff
Stat block
Standard attack
Features
Passives
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Western Saddle
While the Sheriff is on a mount, they gain a +2 bonus to their difficulty. When they take Severe damage, they're knocked from their mount and lose this benefit until they're next spotlighted.
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Well Armored
When the Shiriff takes physical damage, reduce it by 3.
Actions
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Relentless Pursuit
If the Sheriff is mounted, move up to Far range toward a target attempting to flee, hide, or reposition, then make a standard attack. On a success, deal 2d8+4 physical damage and the target must mark a Stress.
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Lassoed
Make an attack roll against a target within Melee range using the Sheriff's lasso. On a success, mark a Stress to make the target restrained and they must also mark a Stress.
Reactions
Motives & tactics
Experiences
- Law Enforcement +2
Sheriff
Tier 2 leader
Sheriff
Motives & Tactics: Sheriff
Difficulty: 15 | Thresholds: 13/26 | HP: 6 | Stress: 4
ATK: -5 | Revolver: Far | 2d10+4 Physical
Experience: Law Enforcement +2
HP:
STRESS:
Features
Sheriff
Sheriff Sheriff Sheriff
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Sheriff Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.