Sheriff
Adversary overview
A calm and watchful sheriff whose presence alone makes trouble reconsider its choices.
A calm and watchful sheriff whose presence alone makes trouble reconsider its choices.
Stat block
Standard attack
Features
Passives
-
The Law Around Here
PCs who openly defy this adversary immediately draw consequences.
Actions
-
Tacticianstress 1
When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.
-
Call In the Cavalryfear 2
Once per scene, mark a Stress to summon 1d4 additional adversaries, which appear at Far range.
Reactions
-
Momentum
When this adversary makes a successful attack against a PC, you gain a Fear.
Motives & tactics
Experiences
- Leader +3
- Local knowledge +3
Sheriff
Tier 2 leader
A calm and watchful sheriff whose presence alone makes trouble reconsider its choices.
Motives & Tactics: Arrest, Enforce, Protect, Pin down
Difficulty: 15 | Thresholds: 14/26 | HP: 7 | Stress: 5
ATK: +4 | Dual revolvers: Far | 2d8+4 Physical
Experience: Leader +3, Local knowledge +3
HP:
STRESS:
Features
Sheriff
A calm and watchful sheriff whose presence alone makes trouble reconsider its choices.
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Sheriff Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.