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Sheriff

Adversaries Designed by Minds Eye

Adversary overview

A calm and watchful sheriff whose presence alone makes trouble reconsider its choices.

A calm and watchful sheriff whose presence alone makes trouble reconsider its choices.

Stat block

Tier
2
Type
Leader
Difficulty
15
HP
7
Stress
5
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
14
Major Damage — Mark 2 HP Major
Mark 2 HP
26
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Dual revolvers
Range: Far
Damage: 2d8+4
Attack Mod: +4
Damage Type: Physical

Features

Passives

  • The Law Around Here

    PCs who openly defy this adversary immediately draw consequences.

Actions

  • Tactician
    stress 1

    When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.

  • Call In the Cavalry
    fear 2

    Once per scene, mark a Stress to summon 1d4 additional adversaries, which appear at Far range.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Arrest Enforce Protect Pin down

Experiences

  • Leader +3
  • Local knowledge +3

Sheriff

Tier 2 leader

A calm and watchful sheriff whose presence alone makes trouble reconsider its choices.

Motives & Tactics: Arrest, Enforce, Protect, Pin down

Difficulty: 15 | Thresholds: 14 / 26 | HP: 7 | Stress: 5

ATK: +4 | Dual revolvers: Far | 2d8+4 Physical

Experience: Leader +3, Local knowledge +3

HP:

Stress:

Features

Momentum – Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.

Tactician – Action: When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.

The Law Around Here – Passive: PCs who openly defy this adversary immediately draw consequences.

Call In the Cavalry – Action: Once per scene, mark a Stress to summon 1d4 additional adversaries, which appear at Far range.

Discussion

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