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Shroud-Fire Seer

Adversaries Designed by Almost Bedtime Theater

Adversary overview

A headless, robed being wreathed in green flame.

A headless, robed being wreathed in green flame.

This adversary is from the Night of the Bonewaker adventure starter by Almost Bedtime Theater.

Stat block

Tier
1
Type
Support
Difficulty
10
HP
3
Stress
4
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
5
Major Damage — Mark 2 HP Major
Mark 2 HP
9
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Shroud-Fire Blast
Range: Far
Damage: 1d6+2
Attack Mod: +2
Damage Type: Magical

Features

Passives

  • They See You

    If Shroud-Fire Gulls are present and can see, the Seer is Difficulty 15 to hit. If no Shroud-Fire Gulls are present, the Seer is Vulnerable and treats all enemies as Hidden.

Actions

  • Shroud-Fire Hex
    stress 1

    Make a standard attack. On a success, mark a Stress to engulf the target in ghostly green flames. The target becomes temporarily Vulnerable and glows brightly until this condition is cleared.

Reactions

  • Warning Cry
    stress 1

    If Shroud-Fire Gulls are present and can see, the Seer can mark a Stress to force a PC to reroll their attack on a Seer's ally.

Motives & tactics

Locate Hex Warn allies

Experiences

  • Eyes in the Sky +2

Shroud-Fire Seer

Tier 1 support

A headless, robed being wreathed in green flame.

Motives & Tactics: Locate, Hex, Warn allies

Difficulty: 10 | Thresholds: 5 / 9 | HP: 3 | Stress: 4

ATK: +2 | Shroud-Fire Blast: Far | 1d6+2 Magical

Experience: Eyes in the Sky +2

HP:

Stress:

Features

They See You – Passive: If Shroud-Fire Gulls are present and can see, the Seer is Difficulty 15 to hit. If no Shroud-Fire Gulls are present, the Seer is Vulnerable and treats all enemies as Hidden.

Shroud-Fire Hex – Action: Make a standard attack. On a success, mark a Stress to engulf the target in ghostly green flames. The target becomes temporarily Vulnerable and glows brightly until this condition is cleared.

Warning Cry – Reaction: If Shroud-Fire Gulls are present and can see, the Seer can mark a Stress to force a PC to reroll their attack on a Seer's ally.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.