Simug Soldier
Adversary overview
A man sized, fine automaton. Crafter turned soldier
These stone automatons are utterly devoted to the protection of thier temple from all outsiders. Bodies stylised into armour and carrying spear, sling and shield. Always found and acts in units of 3. They will fight from the wall, the courtyard and on the very steps of the temple to keep it safe.
Stat block
Standard attack
Features
Passives
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Adaptive Targeting
Every time this adversary misses a target, it and every one in its unit of 3 add +1 to thier attack rolls until they engage a different target
Actions
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Ranged sling attack
When at range these soldiers stow thier spears and use slings with metal bullets. Doing 2d6+4 on a hit and effective out to far range.
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Coordinated Attackfear 2
Spend a Fear to choose a target and spotlight all adversaries of the same unit within Close range of them. Those Simug Soldiers move into Very Close range of the target and make one shared attack roll. On a success, they deal 2d8+6 physical damage each. Combine this damage.
Reactions
Motives & tactics
Experiences
Simug Soldier
Tier 2 standard
A man sized, fine automaton. Crafter turned soldier
Motives & Tactics: Protect the temple, Work in unit of 3
Difficulty: 15 | Thresholds: 10/20 | HP: 3 | Stress: 3
ATK: +1 | Spear: Very Close | 2d8+6 Physical
Experience: —
HP:
STRESS:
Features
Simug Soldier
These stone automatons are utterly devoted to the protection of thier temple from all outsiders. Bodies stylised into armour and carrying spear, sling and shield. Always found and acts in units of 3. They will fight from the wall, the courtyard and on the very steps of the temple to keep it safe.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Simug Soldier Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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