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Sitizens

Adversaries Designed by Hack Shack Gaming • Art by John Gronquist

Adversary overview

Animated wooden bar chairs and stools. Proud and polished, Sitizens serve as both barstools and bodyguards, ready to sit themselves firmly between their customers and danger.

As the most mobile of furniture, the various bar chairs and stools became the first line of defense within General Barback’s army.
These wooden soldiers march in neat wobbling ranks, their battle cry a chorus of clattering and squeaky scrapes. Each Sitizen carries the scars of countless bar fights and the dignity of furniture that refuses to be merely sat upon.

Stat block

Tier
2
Type
Standard
Difficulty
12
HP
4
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
16
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Kick
Range: Melee
Damage: 2d6+2
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Serve and Protect

    When any Sitizens are within Melee range of each other, increase their Difficulty by 1 for every Sitizen touching each other, up to a maximum of 5.

  • Chair Lift

    A sitizen may use its action to move a standard sized ally along with its movement.

Actions

  • Leg Sweep

    The Sitizen makes an attack against a target in Melee range. If successful, instead of taking damage the target becomes Vulnerable.

Reactions

Evolutions

Motives & tactics

Serve the House Trip & Kick Hold the Line.

Experiences

Sitizens

Tier 2 standard

Animated wooden bar chairs and stools. Proud and polished, Sitizens serve as both barstools and bodyguards, ready to sit themselves firmly between their customers and danger.

Motives & Tactics: Serve the House, Trip & Kick, Hold the Line.

Difficulty: 12 | Thresholds: 10/16 | HP: 4 | Stress: 3

ATK: +2 | Kick: Melee | 2d6+2 Physical

Experience: —

HP:

STRESS:

Features

Serve and Protect - Passive: When any Sitizens are within Melee range of each other, increase their Difficulty by 1 for every Sitizen touching each other, up to a maximum of 5.
Leg Sweep - Action: The Sitizen makes an attack against a target in Melee range. If successful, instead of taking damage the target becomes Vulnerable.
Chair Lift - Passive: A sitizen may use its action to move a standard sized ally along with its movement.

Discussion

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