Sootfoot Rogue
A fast-talking rogue who flashes blades more often than they use them.
Motives & Tactics: Lift valuables, Never fight fair, Survive at any cost, Pretend to be a shadow
Designed by
A fast-talking rogue who flashes blades more often than they use them.
Carries blades more for confidence than lethality. Uses threats, feints, and sudden movement to control situations rather than deal damage. Folds quickly if pressed too hard, but vanishes just as fast.
If the Rogue is Hidden when they make a successful standard attack against a target, they deal 2d10+4 physical damage instead of their standard damage.
The Rogue marks a Stress to make a standard attack against any number of targets in Melee range.
Spend a Fear to move anywhere within Close range, and become Hidden.
If the Sootfoot Rogue hits a target that is Vulnerable, they add 1d6 to the damage.
Tier 2 skulk
A fast-talking rogue who flashes blades more often than they use them.
Motives & Tactics: Lift valuables, Never fight fair, Survive at any cost, Pretend to be a shadow
Difficulty: 14 | Thresholds: 8/16 | HP: 5 | Stress: 5
ATK: +3 | Knives: Close | 2d6+2 Physical
Experience: Stealth +2, Showmanship +2
HP:
STRESS:
A fast-talking rogue who flashes blades more often than they use them.
Motives & Tactics: Lift valuables, Never fight fair, Survive at any cost, Pretend to be a shadow
Carries blades more for confidence than lethality. Uses threats, feints, and sudden movement to control situations rather than deal damage. Folds quickly if pressed too hard, but vanishes just as fast.
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No subclasses available.
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