Spectral Hound
Adversary overview
A ghostly hunting hound bound to an ancient battlefield, phasing in and out of reality as it tracks its prey.
This is my take on the Stonewraith from the Daggerheart System Reference Document, but changed to be a Spectral unit, alongside Spectral Guardian, Spectral Captain and Spectral Archer.
Stat block
Standard attack
Features
Passives
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Ghost
The Hound has resistance to physical damage. Mark a Stress to move up to Close range through solid objects.
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Phasing Stalker
While the Hound is not in direct line of sight of any PC, it is considered Hidden.
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Spectral Ambushstress 1
While Hidden, mark a Stress to emerge into Melee range of a target within Very Close range. The target must succeed on an Agility or Instinct Reaction Roll (15) or take 2d8 magic damage and become temporarily Restrained.
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Ghostly Roarfear 1
Spend a Fear to roar, causing a spectral energy to propagate. All targets within Close range must succeed on an Presence Reaction Roll (14) or take 2d8 magic damage and become Vulnerable temporarily.
Actions
Reactions
Motives & tactics
Experiences
- Ancient Knowledge +2
Spectral Hound
Tier 2 skulk
A ghostly hunting hound bound to an ancient battlefield, phasing in and out of reality as it tracks its prey.
Motives & Tactics: Stalk silently, Isolate prey, Strike from beyond the veil
Difficulty: 13 | Thresholds: 10/22 | HP: 5 | Stress: 3
ATK: 0 | Bite and Claws: Melee | 2d*+6 Magical
Experience: Ancient Knowledge +2
HP:
STRESS:
Features
Spectral Hound
This is my take on the Stonewraith from the Daggerheart System Reference Document, but changed to be a Spectral unit, alongside Spectral Guardian, Spectral Captain and Spectral Archer.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Spectral Hound Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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Remember to be respectful. Comments are moderated and should add to the discussion.