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The Gibbering

Adversary overview

It stammers, it speaks; but speak it of nothing, for it speaks of everything, and only the fool trusts what comes out of its mouth.

It bears their faces…

Stat block

Tier
2
Type
Solo
Difficulty
14
HP
10
Stress
5
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
23
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Consume
Range: Very Close
Damage: 2d20+3
Attack Mod: +4
Damage Type: Physical

Features

Passives

  • Becoming more real...

    This unit generates the unique resource, "Mimicry".

    When this unit causes a target to mark an HP, this unit gains 1 Mimicry on self.
    At 4 Mimicry on self, consume all Mimicry on self, and then use "I'll take your place...!"

    When this unit gains Mimicry, it also clears 1 HP, or 1 Stress.

Actions

Reactions

  • Imperfect Imitation

    Use the same ability that it was targeted with on the user of the ability. Whenever this ability would cost Hope, it costs Fear instead.

    If this unit cannot spend the necessary resources to imitate the ability, it instead spends 1 Stress to make a 'Consume' attack.

  • I'll take your place...!

    When this unit reaches 4 Mimicry on self, this unit moves up to Far range and makes a "Consume" attack against the target it last copied. Any damage caused by this attack cannot be reduced by Armor slots.

  • Gibbering, muttering, incomprehensibility...

    If "Imperfect Imitation" successfully copies a target's skill, follow-up with a "Consume" attack. If the attack is successful, this attack deals damage to Stress instead of HP.

Motives & tactics

Imitate. Mimic. Consume.

Experiences

The Gibbering

Tier 2 solo

It stammers, it speaks; but speak it of nothing, for it speaks of everything, and only the fool trusts what comes out of its mouth.

Motives & Tactics: Imitate., Mimic., Consume.

Difficulty: 14 | Thresholds: 12/23 | HP: 10 | Stress: 5

ATK: +4 | Consume: Very Close | 2d20+3 Physical

Experience: —

HP:

STRESS:

Features

Imperfect Imitation - Reaction: Use the same ability that it was targeted with on the user of the ability. Whenever this ability would cost Hope, it costs Fear instead. If this unit cannot spend the necessary resources to imitate the ability, it instead spends 1 Stress to make a 'Consume' attack.
Becoming more real... - Passive: This unit generates the unique resource, "Mimicry". When this unit causes a target to mark an HP, this unit gains 1 Mimicry on self. At 4 Mimicry on self, consume all Mimicry on self, and then use "I'll take your place...!" When this unit gains Mimicry, it also clears 1 HP, or 1 Stress.
I'll take your place...! - Reaction: When this unit reaches 4 Mimicry on self, this unit moves up to Far range and makes a "Consume" attack against the target it last copied. Any damage caused by this attack cannot be reduced by Armor slots.
Gibbering, muttering, incomprehensibility... - Reaction: If "Imperfect Imitation" successfully copies a target's skill, follow-up with a "Consume" attack. If the attack is successful, this attack deals damage to Stress instead of HP.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.