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The High Adjudicator

Adversaries Designed by boxhead • Art by Hirbod Zamanfashami

Adversary overview

High Priest of Adad, and Master of the Tribunal. They function as the conduits of the Equilibrium's will, and arbiter of his Justice.

Stat block

Tier
3
Type
Leader
Difficulty
16
HP
6
Stress
8
Attack mod
+5
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
25
Major Damage — Mark 2 HP Major
Mark 2 HP
50
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

War Gavel
Range: Melee
Damage: 3d8 + 3
Attack Mod: +5
Damage Type: Physical

Features

Passives

  • Honorable

    While court is in session, the High Adjudicator's Difficulty increases by 2.

Actions

  • "Swear In"

    As a witness is called, the High Adjudicator swears them in. Once sworn in, the Stress cost of "So Help You, Adad" is doubled.

  • "Order"
    stress 1

    The High Adjudicator slams their Gavel down with booming force. Mark a Stress to force anyone in Far range, who is resisting order, to make a Presence Reaction Roll. On a failure, they become Silenced & Restrained until the order has been reached.

Reactions

  • "Guilty"

    When the High Adjudicator reaches a guilty verdict, 2 Periphery Guards enter the scene and move to take the Guilty person away to the Tribunal's Penitentiary.

Motives & tactics

Dispense Justice Deliver Verdicts

Experiences

  • Perspicacious +4

The High Adjudicator

Tier 3 leader

High Priest of Adad, and Master of the Tribunal. They function as the conduits of the Equilibrium's will, and arbiter of his Justice.

Motives & Tactics: Dispense Justice, Deliver Verdicts

Difficulty: 16 | Thresholds: 25/50 | HP: 6 | Stress: 8

ATK: +5 | War Gavel: Melee | 3d8 + 3 Physical

Experience: Perspicacious +4

HP:

STRESS:

Features

Honorable - Passive: While court is in session, the High Adjudicator's Difficulty increases by 2.
"Swear In" - Action: As a witness is called, the High Adjudicator swears them in. Once sworn in, the Stress cost of "So Help You, Adad" is doubled.
"Order" - Action: The High Adjudicator slams their Gavel down with booming force. Mark a Stress to force anyone in Far range, who is resisting order, to make a Presence Reaction Roll. On a failure, they become Silenced & Restrained until the order has been reached.
"Guilty" - Reaction: When the High Adjudicator reaches a guilty verdict, 2 Periphery Guards enter the scene and move to take the Guilty person away to the Tribunal's Penitentiary.

Discussion

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