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Three Bone Claw Sect Assassin

Adversaries Designed by simonm223 • Art by Simon McNeil

Adversary overview

An abominable mutation in a cloak.

One of the greatest blessings that the Concordance of the Depths can grant to a member of the Three Bone Claw sect is elevation to the position of Assassin. These killers are modified and indoctrinated to become gleeful murderers. Not only satisfied to kill their target, the Three Bone Claw Assassin seeks to demoralize and frighten anyone who survives an encounter with them.

Stat block

Tier
3
Type
Skulk
Difficulty
16
HP
6
Stress
5
Attack mod
+6
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
18
Major Damage — Mark 2 HP Major
Mark 2 HP
30
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Tentacle Lash
Range: Very Close
Damage: 3d4+8
Attack Mod: +6
Damage Type: Physical

Features

Passives

Actions

Reactions

  • Lock Meridians
    stress 1

    When the Assassin hits with Tentacle Lash you may mark a stress to give the target the Vulnerable condition.

  • Finish them off
    fear 2

    Once per scene, when the Assassin attacks a Vulnerable creature you may spend two fear to forego rolling damage dice and to inflict a severe wound of direct damage.

Motives & tactics

Kill Terrorize

Experiences

  • Comfortable murderer +3
  • Stealthy +3
  • Ambusher +3
  • Perceptive +3

Three Bone Claw Sect Assassin

Tier 3 skulk

An abominable mutation in a cloak.

Motives & Tactics: Kill, Terrorize

Difficulty: 16 | Thresholds: 18 / 30 | HP: 6 | Stress: 5

ATK: +6 | Tentacle Lash: Very Close | 3d4+8 Physical

Experience: Comfortable murderer +3, Stealthy +3, Ambusher +3, Perceptive +3

HP:

Stress:

Features

Lock Meridians – Reaction: When the Assassin hits with Tentacle Lash you may mark a stress to give the target the Vulnerable condition.

Finish them off – Reaction: Once per scene, when the Assassin attacks a Vulnerable creature you may spend two fear to forego rolling damage dice and to inflict a severe wound of direct damage.

Discussion

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