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Tohd the Roadie

Adversary overview

A half-seen stagehand in a patched vest, constantly hauling unseen gear and muttering cues, making sure Mugsy’s “show” never stops.

Tohd was perhaps Mugsy’s one and only true fan. In life what Tohd lacked in taste he made up for in dedication, performing any and all odd-jobs that Mugsy needed to prep for shows. Now in undeath he is bound as Mugsy’s eternal roadie, helping to corral and motivate their forces, and one day see Mugsy return to the world triumphant.

Stat block

Tier
2
Type
Leader
Difficulty
14
HP
7
Stress
5
Attack mod
+3
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
12
Major Damage — Mark 2 HP Major
Mark 2 HP
24
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Rope Lash
Range: Very Close
Damage: 2d6 +4
Attack Mod: +3
Damage Type: Physical

Features

Passives

  • Behind the Curtain

    Tohd lurks in the shadows of reality, and cannot be targeted unless he has attacked or forced a Reaction Roll on others during his last turn. Attacks which target an area may still affect him.

Actions

  • Load In
    fear 1

    Tohd bellows a forceful command. Spend a Fear to spotlight 1d4 allies within Close Range.

  • Strike the Set

    Tohd pulls an unseen rope, causing spectral sandbags to fall at a target within Far range. All creatures in a Very Close area to the target location must make an Agility Reaction Roll, taking 2d6+4 magical damage if they fail.

Reactions

Evolutions

Motives & tactics

Control the stage Support performers Set up Tear down End scenes on cue

Experiences

  • Stage Manager +3
  • Unseen Labor +2

Tohd the Roadie

Tier 2 leader

A half-seen stagehand in a patched vest, constantly hauling unseen gear and muttering cues, making sure Mugsy’s “show” never stops.

Motives & Tactics: Control the stage, Support performers, Set up, Tear down, End scenes on cue

Difficulty: 14 | Thresholds: 12/24 | HP: 7 | Stress: 5

ATK: +3 | Rope Lash: Very Close | 2d6 +4 Physical

Experience: Stage Manager +3, Unseen Labor +2

HP:

STRESS:

Features

Behind the Curtain - Passive: Tohd lurks in the shadows of reality, and cannot be targeted unless he has attacked or forced a Reaction Roll on others during his last turn. Attacks which target an area may still affect him.
Load In - Action: Tohd bellows a forceful command. Spend a Fear to spotlight 1d4 allies within Close Range.
Strike the Set - Action: Tohd pulls an unseen rope, causing spectral sandbags to fall at a target within Far range. All creatures in a Very Close area to the target location must make an Agility Reaction Roll, taking 2d6+4 magical damage if they fail.

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