Twig Blight
Adversary overview
A small plant who attacks with determination.
Resembling bundles of sticks or dead brush, twig blights easily blend in among deadwood, flotsam, and the wood piles common in many rural settings. Groups of them are often found near river crossings, forgotten wells, or natural campsites, where they ambush those who let down their guard.
Blights are malicious plants that sprout from deep-rooted evil. Their gnarled forms twist with fearsome features suggestive of human limbs and vicious maws. Blights lurk in ambush amid mundane vegetation and lash out at non-Plant creatures. While blights can act independently, they’re usually motivated by whatever sinister forces spawned them or by wicked creatures with control over nature. The magic that creates blights often affects other vegetation as well, causing brambles, vines, and gnarled trees to overwhelm roads and fields, choke wells and streams, and force animals from their natural habitat. This might make blights the first sign of an oncoming wave of corruption.
Stat block
Standard attack
Features
Passives
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Pack Tactics
The blight has Advantage on an attack roll against a creature if at least one of the blight’s allies is within melee of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Reactions
Motives & tactics
Experiences
- Stealth +2
Twig Blight
Tier 1 skulk
A small plant who attacks with determination.
Motives & Tactics: Ambush, Flank, Escape
Difficulty: 13 | Thresholds: 6/12 | HP: 4 | Stress: 3
ATK: +1 | Claws: Very Close | 1d6+1 Physical
Experience: Stealth +2
HP:
STRESS:
Features
Twig Blight
Resembling bundles of sticks or dead brush, twig blights easily blend in among deadwood, flotsam, and the wood piles common in many rural settings. Groups of them are often found near river crossings, forgotten wells, or natural campsites, where they ambush those who let down their guard.
Blights are malicious plants that sprout from deep-rooted evil. Their gnarled forms twist with fearsome features suggestive of human limbs and vicious maws. Blights lurk in ambush amid mundane vegetation and lash out at non-Plant creatures. While blights can act independently, they’re usually motivated by whatever sinister forces spawned them or by wicked creatures with control over nature. The magic that creates blights often affects other vegetation as well, causing brambles, vines, and gnarled trees to overwhelm roads and fields, choke wells and streams, and force animals from their natural habitat. This might make blights the first sign of an oncoming wave of corruption.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Twig Blight Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
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Discussion
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