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Ufali Citizen

Adversaries Designed by Tomás Tarragón

Adversary overview

A law-abiding citizen with a strong sense of justice.

Stat block

Tier
2
Type
Social
Difficulty
12
HP
1
Stress
2
Attack mod
-2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
6
Major Damage — Mark 2 HP Major
Mark 2 HP
12
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Dagger
Range: Melee
Damage: 1d8+2
Attack Mod: -2
Damage Type: Physical

Features

Passives

Actions

Reactions

  • See Something, Say Something
    fear 1

    When a PC within Close range attempts an illegal action, spend 1 Fear to have the Citizen take notice. The PC must make a Presence Reaction Roll. On a failure, the Citizen notices. Choose one:

    1. The Citizen warns the PC.
    2. Spend 1 Fear to have the Citizen call for reinforcements instead.

  • Call the Authorities
    fear 1

    After the Citizen notices an illegal action, spend a Fear to call for reinforcements instead of warning the PCs.

Motives & tactics

Improve their life Survive Honor their land

Experiences

  • Street Smart +2
  • Humble Origins +2

Ufali Citizen

Tier 2 social

A law-abiding citizen with a strong sense of justice.

Motives & Tactics: Improve their life, Survive, Honor their land

Difficulty: 12 | Thresholds: 6/12 | HP: 1 | Stress: 2

ATK: -2 | Dagger: Melee | 1d8+2 Physical

Experience: Street Smart +2, Humble Origins +2

HP:

STRESS:

Features

See Something, Say Something - Reaction: When a PC within Close range attempts an illegal action, spend 1 Fear to have the Citizen take notice. The PC must make a Presence Reaction Roll. On a failure, the Citizen notices. Choose one: 1. The Citizen warns the PC. 2. Spend 1 Fear to have the Citizen call for reinforcements instead.
Call the Authorities - Reaction: After the Citizen notices an illegal action, spend a Fear to call for reinforcements instead of warning the PCs.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.