Ufali Noble
Adversary overview
An influential figure with hidden motives and dangerous information.
Stat block
Standard attack
Features
Passives
Actions
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Whispersstress 1
Mark a Stress to whisper something to a PC within Melee range. The PC finds these words very unsettling. You gain a Fear.
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Gossipstress 1
Mark a Stress to target a PC within Very Close range and prompt them to share a secret about another person. The PC must either mark 1 Stress or make a Presence Reaction Roll. On a success, the Noble believes the secret and shares another piece of information in return. On a failure, the PC marks 1 Stress, and you gain 1 Fear. If the secret is true, the roll is made with Advantage.
Reactions
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Tell Me Your Secretsstress 1
Mark a Stress to target a PC within Very Close range. The target must make a Presence Reaction Roll. On a failure, the target marks a Stress and reveals a secret that may be used against them later.
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Do You Know Who I am?
When a PC attacks the Noble, their outrage spreads quickly through their social network. Until the situation is resolved, PCs have Disadvantage on social rolls with individuals aligned with the Noble.
Motives & tactics
Experiences
- Protocol +3
- Intrigue +3
Ufali Noble
Tier 2 social
An influential figure with hidden motives and dangerous information.
Motives & Tactics: Gain influence, Gather information, Mantain status
Difficulty: 14 | Thresholds: 8 / 15 | HP: 4 | Stress: 4
ATK: 0 | Dagger: Melee | 2d8 Physical
Experience: Protocol +3, Intrigue +3
HP:
Stress:
Features
Whispers – Action: Mark a Stress to whisper something to a PC within Melee range. The PC finds these words very unsettling. You gain a Fear.
Tell Me Your Secrets – Reaction: Mark a Stress to target a PC within Very Close range. The target must make a Presence Reaction Roll. On a failure, the target marks a Stress and reveals a secret that may be used against them later.
Gossip – Action: Mark a Stress to target a PC within Very Close range and prompt them to share a secret about another person. The PC must either mark 1 Stress or make a Presence Reaction Roll. On a success, the Noble believes the secret and shares another piece of information in return. On a failure, the PC marks 1 Stress, and you gain 1 Fear. If the secret is true, the roll is made with Advantage.
Do You Know Who I am? – Reaction: When a PC attacks the Noble, their outrage spreads quickly through their social network. Until the situation is resolved, PCs have Disadvantage on social rolls with individuals aligned with the Noble.
Ufali Noble
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Ufali Noble Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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